By Herb Moore
Publication by means of Moore, Herb, decrease, Judy, Albrecht, Bob
Read Online or Download Atari Sound and Graphics PDF
Similar reference books
Desk of Integrals, sequence and items
How may your lifestyles swap when you lived on a daily basis totally encouraged? manhattan occasions bestselling writer and profitable entrepreneur, Kevin Kruse, stocks his own number of favourite costs from old philosophers to trendy day thinkers. learn one quote an afternoon as an everyday nutrition of concept, or learn them in a single sitting to damage via adverse pondering.
- Encyclopédie des phénomènes extraordinaires dans la vie mystique, Volume 2
- Bartlett's Book of Love Quotations
- CCNP BSCI quick reference sheets: exam 642-901
- Perennials: The Gardener's Reference
- How to Invent
Extra info for Atari Sound and Graphics
RUN it again to make sure you rea lly saw and heard what you thought you saw and heard! SOUND AND GRAPHICS TOGETHER Here's what ought to be happenin g: • Wh il e the no t e is playi ng: When t he note stops: READY • The word READ Y and the cursor appear in the text window when the program ends . 45 46 ATARI SOUND AND GRAPHICS Now the comple te listin g should look like this: 1 REM * * -1(. SOUND AND COLOR GRAPHICS 3 COLOR 1 PLOT 10 , 10 10 20 30 200 210 REM ** VOICE 0 PLAYS MIDDLE C SOUND 0 , 121, 10 , 10 300 REM ** PAUSE-NOTE 310 FOR P = l TO 500 320 NEXT P 400 410 420 ON REM ** ERASE DOT COLOR 0 PLOT 10 , 10 INPUT STATEMENTS What if you want to change the note this program plays without typing line 210 over again?
Just add: 34 COLOR 2 31 32 ATARI SOUND AND GRAPHICS LIST the program again. It should be: 10 GRAPHICS 3 20 COLOR 1 30 PLOT 10,5 32 DRAWTO 10, 10 _____ 34 COLOR 2 - - - - - 35 PLOT 14,4 40 END Try adding another color (0-3 ) and a few DRAWTO statements of your own between lines 35 and 40 . REM STATEMENTS As programs begin to get longer and more involved , you'll need ways to keep track of what you are doing. A us eful tool for marking different parts of a program is the REM statement. The REM statement does not affect how the program runs.
Mocle Number 3 4,5 6,7 Number of Column s Graphi c Positioll s Row s Tex t W ind ow 40 80 158 20 40 80 4 I nes 4 Illes 4 Illes PICTURE YOURS ELF DOING GRAPHICS Although some graphics mod es have the same numb er of co lumns and rows , th e colors th ey are able to make are different. These differenc es dep end upon some other commands which yo u hav e not yet learned. In Chapter 7 you w ill learn about the SETCOLOR command which enab les you to create a variety of co lors for the figure, the background screen , and the text w indow.
Atari Sound and Graphics by Herb Moore